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Unity 5 Level Design, Lighting, and Animation
Material and Lights
The Course Overview (7:08)
Exploring the Content (3:08)
Materials and Textures (7:03)
Shader Callibration (4:34)
Creating Material and Textures (7:15)
World of Transparency and Semitransparency (3:59)
Gamma Correction
Modular Building
Importing Modular Meshes (7:49)
First Person Control (5:45)
Scene Set Up (4:25)
Creating First Scene (4:36)
Working with Prefabs (5:19)
Fundamentals of Level Construction (5:19)
Multi-Scene Editing (9:09)
Terrains
Creating the Terrain Object (5:53)
Terrain Brushes (5:10)
Smoothing (4:10)
Terrain Shader (3:53)
Adding Textures (5:44)
Terrain Painting (6:21)
Image Effects (6:37)
Lighting and Lightmapping
Lighting a Scene (6:11)
Reset Lighting (4:20)
Global Illumination (4:45)
Exploring Ambient Light (4:09)
Area Lights (3:18)
Real-Time Lighting (6:38)
Creating a Terrain
Building a Terrain (7:15)
Texture Painting a Terrain (4:09)
Adding Grass (5:55)
Adding Effects (5:07)
Creating the Day and Night Cycle
Configuring a Scene (6:19)
Rotating the Sun Object (5:26)
Coding a Rotation Script (8:45)
Animation
Exploring the Sci-Fi Corridor Scene (3:06)
Animation Planning (6:03)
Explore the Animation Window (6:22)
Using Animator (6:50)
Animator Parameters (7:58)
Fly-Through Animation (2:38)
Character Animation
Importing the Animator Character (3:10)
Working with Characters (5:22)
Importing Character Animator from Unity Asset Pack (3:46)
Configuring the Animator (6:14)
Blend Trees (5:06)
Completing the Animation (7:48)
First Person Control
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