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Building 3D Voxel Art Environment Worlds with Unity 5
Development
01 Overview and graphic assets download (1:59)
02 Import custom village unitypackage into Unity project (3:14)
03 Starting with the village floor layout in Unity 5 editor (6:55)
04 Extend the village floor layout quickly making reusable prefabs in Unity 5 (6:22)
05 Customizing the vilage flooring using tress and flowers (3:09)
06 Designing a voxel house in Unity using modular parts (6:45)
07 Customizing voxel houses using doors and windows and flower pots (8:18)
08 Creating new unique voxel houses reusing prefabs in Unity 5 (3:44)
09 Customizing home look building fences (8:52)
10 Enhancing the village adding rocks, bridges, trees, and slabs (6:18)
Advanced
A001 Extending the village inside of the river boundaries (9:59)
A002 Preventing characters to go through houses (8:36)
A003 Adding battleground boundaries (9:18)
03 Starting with the village floor layout in Unity 5 editor
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