Creating the Node Class

Make your code accessible to Game/Level designers. Create flownodes to expose your code to Game/Level designers.

  • Create a new C++ class and derive from CFlowBaseNode<ECopyMode>
  • Create default definitions of the CFlowBaseNode<> class
  • Inspect other nodes in the CryGame project to see how Crytek creates nodes to either get ideas or see it in practice (knowledge)

Complete and Continue